Comments (1)
This is a planned feature after the modular pathfinding framework is ready.
from mineflayer-pathfinder.
Related Issues (20)
- Bot randomly crashes when pathing. HOT 10
- RangeError: Invalid typed array length: Infinity HOT 1
- Possible bug: Error while creating a movement HOT 2
- Bot randomly fails to place blocks when scaffolding HOT 4
- The bot does not enter the server (fabric)
- Bot can't go through doors HOT 2
- Bot never goes under layer 0 HOT 2
- Not working with Mineflayer 4.5.1? HOT 8
- Saying the the mcdata script in the Movements script is undefinded in the code this.blocksCantBreak.add(mcData.blocksByName.chest.id) HOT 3
- Typo HOT 8
- Bot tries to open fence gate that is already open HOT 4
- Bot thinks it can travel diagonally when blocked by other blocks HOT 4
- Bot trying to open the chest?¿? when he's walking on the chest HOT 3
- Bot goes to unexpected ways HOT 1
- (python) TypeError: Cannot read properties of null (reading 'blocksByName') HOT 2
- Stuck in dripstone HOT 1
- The code that is completely identical to the example that used to work normally does not work. HOT 8
- Bot Constantly Stuck or Halts with GoalFollow - HOT 2
- Failed to find path including bottom slabs
- GoalPlaceBlock ask HOT 1
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from mineflayer-pathfinder.