Comments (4)
every reference I can find makes it seem like C (as displayed on web) is "correct". not sure how stable got a B rank for this
from osu-web.
every reference I can find makes it seem like C (as displayed on web) is "correct". not sure how stable got a B rank for this
For B, wiki states that: "Over 70% 300s and no misses OR over 80% 300s". It seems stable accounts for not just over but also equal to 80% whereas web does not.
Stable: 1644/2055*100 ≥ 80% = B
Web: 1644/2055*100 ≤ 80% = C
Same seems to be true for classic scoring:
forgot lazer currently uses a mania-based method of scoring & grading
from osu-web.
from osu-web.
it's a "bug" in stable due to 0.8 (float) being larger than 0.8 (double).
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Related Issues (20)
- Allow mappers to alter the colors and timing of the in game title scroll HOT 1
- Show tooltip with info & artist credit for artwork shown on the website
- Show warning/explanation when viewing a lazer score page in non-lazer mode HOT 1
- include_fails parameter has no effect on /users/:user/scores/:type when using api version 20220705 HOT 3
- Unable to sign in on website HOT 3
- Malformed BBCode showing UID HOT 2
- Scores on leaderboards sometimes display in wrong order HOT 4
- osu.ppy.sh/scores/osu/xxx returns an odd score HOT 1
- Cannot navigate back from clicking a user's mod
- Beatmap Management Archive subforum does not show/count posts HOT 1
- profile A ranks achieved not accurate HOT 1
- allowfullscreen for YouTube embeds
- Allow using colors for accepted / rejected inside of dicussion replies HOT 2
- Reset the Ranking queue timer of a beatmap in certain cases
- Supporter profile colours HOT 1
- Best Performances outside of osu std not loading
- Profile color hue slider isn't draggable on mobile
- Filtering by "GRAVEYARD" can contain loved and WIP maps. HOT 1
- Full combo scores do not feature the right color HOT 1
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