This is a 3rd person Unreal Engine project that can be used as a framework for making another project. This is a game with minimal functionality and UI.
You are free to view this source code. You are also free to download, modify and compile the code. Content related to Unreal Engine is copyrighted and owned by Epic Games. All other content belong to their respective owners. Content related to Nilapatri is owned by Nilapatri.
This project was created and compiled using Unreal Engine 4.22.0. To reduce the upload size, the folders containing the compiled files have been eliminated from this code.
This code has been tested most recently on Unreal Engine 4.25.4 and ran with no issues.
To compile the code, follow the steps below:
- A functional installation of Unreal Engine, preferably 4.22.0 or later.
- Download and extract the source code to any folder. Navigate to it.
- Open the CPlusPlusCharacter.uproject file in Unreal Engine. A dialog stating the project was built in a different engine version should open.
- Select 'Build'. This process will take a few minutes to complete.
- If any error messages were received, close the error message and navigate to Saved\Logs. Check the latest .log file and search for any errors, before a message saying "UnrealBuildTool will quit". The method of fixing errors will vary depending on the type of errors received. Checking Unreal Engine's site regarding them will be helpful. You will need to modify the erroneous source file and change the code wherever required. Fix the errors and repeat the previous procedure.
- If there are no issues with the code, Unreal Engine should open immediately once compilation is completed.
- The project will now be working within Unreal Editor 4.
The default controls for this game (adjustable in Preferences) are D - Jump
, S - Interact
, A - Spawn Objects
, F - Apply Impulse
, R - Switch between third-person and first-person view
and Mouse Aim/2, W, E, Q - Camera Control
.
If you wish to contact me for any query such as usage, suggestions, etc., feel free to contact me at [email protected] or [email protected].