Comments (1)
MINGW is not a a tool chain I have supported directly as I use MSVC on windows.
It might not take much to get it working because there is already make file support in premake and both mac / Linux are using that but it would take a bit of work to look into it.
I’m not really working on pmtech anymore, if you wanted to get it up and running I’m happy to accept pull requests.
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Related Issues (20)
- Some issues on Windows HOT 4
- compute shader, number of groups? HOT 4
- the hot reload seems broken HOT 7
- Failed to build examples on Mac OS Catalina HOT 6
- Add some gpu culling feature HOT 2
- error C3861: “renderer_tcp_resolve_ratio” HOT 2
- pthread_cancel HOT 5
- Shadow maps sample does not work on macOS/OpenGL HOT 1
- docs HOT 2
- Vulkan support HOT 10
- error when loading shared libraries libfmod.so.11 : no such file or dir HOT 7
- Windows Visual Studio 2019 Build problems HOT 3
- Building for Web Assembly got audio_player linker errors HOT 5
- Example file debug_primitives.cpp is empty HOT 1
- Copyright year is outdated HOT 1
- mouse_wheel %f instead of %i HOT 1
- be ashamed of yourself
- why did you sell yourself as a cheap slave?
- Issue with using pmbuild binary on Linux HOT 7
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from pmtech.