Comments (5)
I believe this is a problem related to the following issue: google-ar/codelab-webxr#4
I was having the same problem until Is started hosting the site on its own domain using services such as github pages.
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Thanks, Is there anyway to create an SSL for localhost? or can you get around that? because the github pages strategy really makes development a pain.
from react-xr.
Yes. You can set up a localhost certificate quite easily. You can Google for some tutorials. I just did it and it works great to try my game on my Quest 2 and on my phone. And with hot reloading (even on those devices) that's really a great and lightweight developer experience.
from react-xr.
You can also use an HTTPS tunneler like ngrok. This also solves this issue with the WebXR Viewer on iphone.
from react-xr.
You can also use an HTTPS tunneler like ngrok. This also solves this issue with the WebXR Viewer on iphone.
but ngrok have no free option to use their http agent correct? so unless you are willing to subscribe, that is not a solution?
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Related Issues (20)
- [Question] useHitTest for fixed-axis grabbing.
- Example - avatar poser HOT 1
- ./node_modules/@react-three/xr/dist/Controllers.mjs Can't import the named export 'BufferGeometry' from non EcmaScript module (only default export is available) HOT 3
- XRButton styling HOT 4
- Eye Control
- Encountered two children with the same key when load controllers with <XR/> in Next.js
- Hand tracking resets hand position if tracking lost causing weird visual effects HOT 2
- `<RayGrab />` with blocked axis?
- Improve UX by showing a hint if useHitTest returns negative
- Attempting to add <XR> to an open source proj, but unclear how to debug HOT 1
- Click ARButton on Android and the camera don´t show up. HOT 7
- Player example is broken
- XR Controllers disappear when using conditional rendering HOT 7
- Hand-tracking hardware? HOT 3
- Using `Enter AR` Button Causes Renderering Issues With Markers Resulting In Offset Positions, And AR Markers Move When Headset/Camera Changes Position
- Enabling hands disables rays HOT 2
- Give a better message when not on HTTPS HOT 1
- iOS support? HOT 3
- Set the viewer (camera) startposition in AR/VR HOT 3
- How does the camera get updated when head is moving (HMD motion tracking) HOT 2
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