Comments (3)
Hi vanko69 and thanks for you kind words !
Yes you can by changing the background res
You have two choices :
- Set it via the
ChipViewAdapter.setChipBackgroundRes
(all Chip will be the same) - If you want to control it at Chip level :
- You need to implement you own ChipViewAdapter (see the one from the sample app)
- Then @OverRide
getBackgroundRes(int position)
and return the corresponding res
Keep in mind you need to provide a Drawable res so if you want to support different colors for state, you need to provide a selector like so (for a rectangle shape, with padding) :
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
<shape>
<solid android:color="@color/chip_background_selected" />
<padding android:bottom="2dp" android:left="6dp" android:right="6dp" android:top="2dp" />
</shape>
</item>
<item android:state_focused="true">
<shape>
<solid android:color="@color/chip_background_selected" />
<padding android:bottom="2dp" android:left="6dp" android:right="6dp" android:top="2dp" />
</shape>
</item>
<item>
<shape>
<solid android:color="@color/chip_background" />
<padding android:bottom="2dp" android:left="6dp" android:right="6dp" android:top="2dp" />
</shape>
</item>
</selector>
I hope that will answer you question !
from chipview.
10x. You helped me a lot. :)
from chipview.
Good, I hope you achieved what you needed !
from chipview.
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from chipview.