Daniel Miller's Projects
Fork this template for the 100 days journal - to keep yourself accountable (multiple languages available)
Render SVG paths in the style of 8-bit graphics in a P5.js canvas
This is the code to go along with my tutorial on Medium called Write a Procedural Texture Algorithm Using Fractals in Under 30 Minutes With Three.js.
An inventory and search tool for DIY Eurorack synthesizer modules and components
An inventory and search tool for DIY Eurorack synthesizer modules and components
Infra data for bomsquad
I modified code from a tutorial by Daniel Shiffman. (Code for https://www.youtube.com/watch?v=BxabnKrOjT0) My goal here was to add a "bouncing" effect to the movement of the vertices.
Map visualization of clinicaltrials.gov data.
A simple counter created with React's Context API and hooks (for my tutorial on Medium)
Curriculum vitae updated February 2020.
A dynamic audio/visual score and music representation platform for education, composition, and performance collaborations in the context of non-notational musics and sound practices.
A dynamic form built in ReactJS
Chrome extension built in React.js for visualizing satellites above the user
A Three.js tool for creating fractal-noise geometries.
A patchable modular synthesizer in the browser.
A small module for creating split-flap/Solari-type displays
Simple "Game of Life" for Recurse Center
An ultra-minimalist note-taking and microblogging app built on a MERN stack with TypeScript and authentication.
A minimal React-Context boilerplate including React-Bootstrap, Styled-Components, Lodash, SCSS, ESLint, and Prettier.
Lindenmayer's origenal simple "L-System" modeling the growth of algae. Result is the sequence of Fibonacci words. Initialize with arguments axiom (n=0), which can be A or B, and number of recursions to print.
Simple L-system written in Ruby
An ES6 implementation of linked lists.
A web app and social network for data visualization and procedural generation of new recipes created from analysis of crowdsourced cuisine.
JavaScript code for use in Max/MSP JS object creates a nested counter for controlling sections and cues within sections for an electroacoustic composition