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clabe45 avatar clabe45 commented on June 30, 2024

Rolling back a villager conversion to a zombie results in the villager and the converted zombie villager standing in the same area (even with skip-generic-data set to false). Similarly, when I roll back near my iron farm, hundreds of iron golems are brought into the world. I'm using CoreProtect 20.4 on CraftBukkit 1.18.1.

It looks like the creation of these mobs was not logged, so it can't revert them when I roll back. This is definitely a big problem, and it should be addressed.

I know that logging the creation of every entity would result in a lot of data being stored, but I think solving this problem is more important - the issue makes using CoreProtect frustrating and it makes it feel buggy. If it really is impractical to store the creation of every mob, I suggest we pick and choose:

  • Logging the creation of mobs created as the result of common griefing techniques
    • The creation of the converted zombie villager after a villager gets killed by a zombie. That way, when you roll back, the zombie is gone when the villager is re-added to the world.
    • Silverfish (like in the original post)

However, say a griefer leads a bunch of zombies to someone's house, names them all and leaves. The only way to roll back something like this automatically is to log the creation of every mob.

I can make a PR for this issue on approval

from coreprotect.

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