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mistergilmore avatar mistergilmore commented on August 23, 2024

OK - Solution here:

For anyone using the latest version of the GPS SDK, read below to enable sign in with Unity (Android only):

  • Set up all the necessary files and make an initial build of your game.
  • Copy the AndroidManifest.xml file from Temp/StagingArea into your Assets/Plugins/Android folder
  • Add the following three tags to the application tag (not in an activity tag, but the main application tag itself):

'somevalue' is your application ID

This was tested on Unity 4.3.3 using the minimal sample code.

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btco avatar btco commented on August 23, 2024

Can you give more details? What tags are missing from the manifest?

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mistergilmore avatar mistergilmore commented on August 23, 2024

Didn't realize that the comment editor was actually attempting to render my tags. I made them comment tags, so they should be visible now in my previous post. Basically, remove the comment tags and add them to the application tag in the manifest.

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Ian094 avatar Ian094 commented on August 23, 2024

@mistergilmore Your solution works! I've been stuck for days trying to get play services to work with admob without crashing when I try to authenticate. Thank you!

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