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Comments (7)

TheOddler avatar TheOddler commented on August 23, 2024

I was under the impression this plugin didn't support ads. May I ask how you enable them? I assume you're using another plugin for this, correct? If so, which one, or did you implement them yourself?

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g012 avatar g012 commented on August 23, 2024

Well the library it downloads and puts in the Plugins/Android directory is google-play-services_lib, which is the now official library for displaying ads. So I have an Activity in Java extending UnityPlayerActivity, and creating the AdView.
You can't use this plugin AND the AdMob SDK, because the AdMob SDK and google-play-services_lib conflict. AdMob SDK won't be accepted this summer for submissions.

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TheOddler avatar TheOddler commented on August 23, 2024

I see, I just tried adding ads myself, using this plugin: https://github.com/nabrozidhs/unity_admob_android
I indeed also got the same error in my logcat. Though ads are working perfectly (though weren't clickable at first, yet quick google fixed that too.) Is it something to be worried about?

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g012 avatar g012 commented on August 23, 2024

Somehow, it depends on your target. From what I've gathered, the resources are used to display notifications to users with outdated or inexistant installation of Google Play Services. If the resources can't be found in this situation, the ad will simply not display.

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TheClarkster avatar TheClarkster commented on August 23, 2024

That is strange though. I have the latest version of everything on my
Nexus 4. I get those error in the logcat every time the ad refreshes, but
ads have and continue to be displayed perfectly fine.

On Thu, Feb 27, 2014 at 10:15 AM, g012 [email protected] wrote:

Somehow, it depends on your target. From what I've gathered, the resources
are used to display notifications to users with outdated or inexistant
installation of Google Play Services. If the resources can't be found in
this situation, the ad will simply not display.

Reply to this email directly or view it on GitHubhttps://github.com//issues/19#issuecomment-36272725
.

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g012 avatar g012 commented on August 23, 2024

Yes, because the resources seem to not be needed when everything is up to date on the phone. The message in that case must just be a check I suppose. The resources not found message is referring to the library resources, which are included in it, not to some resources on the phone.

I do have a Javascript error on the Nexus 5 though: it can't find a style for display an horizontal smart banner in landscape, so it displays it not styled (in my case bottom left whereas I asked for bottom without precision - on other devices it fills up the width). But I'm not sure it's related to the resources not being found issue, maybe they just don't have a style for this size.

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TheClarkster avatar TheClarkster commented on August 23, 2024

Ok, that seems to make sense to me. Thanks.

On Thu, Feb 27, 2014 at 10:24 AM, g012 [email protected] wrote:

Yes, because the resources seem to not be needed when everything is up to
date on the phone. The message in that case must just be a check I suppose.
The resources not found message is referring to the library resources,
which are included in it, not to some resources on the phone.

I do have a Javascript error on the Nexus 5 though: it can't find a style
for display an horizontal smart banner in landscape, so it displays it not
styled (in my case bottom left whereas I asked for bottom without precision

  • on other devices it fills up the width). But I'm not sure it's related to
    the resources not being found issue, maybe they just don't have a style for
    this size.

Reply to this email directly or view it on GitHubhttps://github.com//issues/19#issuecomment-36273697
.

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