Comments (2)
This issue is resolved in our upcoming 3.2.0
release, which should be out early next week. In the meantime, you can find the changes that fix the issue (as well as other improvements) in the release-3.2.0
branch. Accordingly, I'm going to label this issue as "pending," and close it. Feel free to re-open if after migrating to the newer release you are still experiencing the same problem.
from eos_plugin_for_unity.
Thanks for the feedback.
We have tracked this issue and it should be fixed in the next release.
from eos_plugin_for_unity.
Related Issues (20)
- EOS_Connect_Login - Error response received from backend - Invalid Client HOT 1
- SteamManager callback re-use edge case HOT 4
- AddNotifyLobbyUpdate, AddNotifyMemberUpdateReceived triggers callbacks only on the local player that modifies the attribute. HOT 6
- Google as Identity Provider for Android mobile HOT 8
- 3.2.0 warning: "asmdef will not be compiled, because it has no scripts associated with it" HOT 6
- EOS_DISABLE Scripting Define not compiling HOT 1
- 3.2.0 - wrong placeholders in PlatformSpecificAssets/EOS/[Windows|Mac|Linux]/EasyAntiCheat/Settings.json HOT 2
- LogEOS crashes when incremental GC is enabled on the actual Android device. HOT 1
- Plugin does not detect epic deployment id override arg HOT 4
- Attempted to create lobby with a RTC Room, but RTC is locally disabled. HOT 3
- v3.2.0 DllNotFoundException on Mac? HOT 30
- libEOSSDK-Mac-Shipping.dylib on the latest one is corrupted HOT 4
- Session" class wrapper from PlayEveryWare,
- Bug with "Session" class wrapper from PlayEveryWare, variable "NumConnections" stuck at 1 no matter how many players join HOT 3
- Error calling showfriends: not configured. HOT 4
- NetCode - Transport HOT 1
- Cannot log in on AuthFriends Scene HOT 18
- Missing EOSSDK for Android? HOT 4
- EAC Settings.json is Reset every Build. HOT 2
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