Comments (4)
I may or may not have a pixi.js dom renderer on my lappy ;)
Your totally right about the CSS3 Shaders 👍 , I plan on integrating them as part of the pixi.js filters later on down the line.
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Hello, heres a little more info on the DOM vs Canvas renderer.. http://www.goodboydigital.com/to-dom-or-not-to-dom/
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Is there any chance you could release the DOM Renderer as a plugin? Even in an non-supported state? I would like to use it as a fallback for canvas on some older mobile devices.
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This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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Related Issues (20)
- Feature Request: Is there a way to scale a Graphics without getting the linewidth scaled as well?
- Bug: [v8] Compressed textures are not being rendered HOT 6
- Bug: PIXI.Graphics method lineTo at later call different
- Bug: Argument of type 'Sprite' is not assignable to parameter of type 'DisplayObject'. HOT 4
- Bug: http://gametest.mobi/pixi/morph is down HOT 2
- Bug: Stutter in basic animation on various browsers and OS HOT 1
- Save and load the current state of the application
- Bug: Graphics scaling and adding filters, display abnormal
- Bug:
- Bug: Unexpected behaviour of alpha on Graphics HOT 1
- Bug: [v8 regression] cannot do many `moveTo`/`lineTo` HOT 13
- Bug: API Documentation URLs Leading to 403 Errors HOT 3
- Bug: BitmapText color
- Bug: app.renderer.extract.base64 doesn't apply tint HOT 1
- Feature Request: Allow GraphicsContext.poly to accept PointData[] HOT 1
- Bug: Assigning filters after initial assignment is busted without invalidating
- Bug [v8 migration]: utils.clearTextureCache() no longer exist HOT 2
- Bug: [v8 regression] Graphics Mask doesn't always update when clearing and redrawing HOT 2
- Feature Request: Support for bundle tree on AssetsManifest
- Virus detected when I try to download PixiJS HOT 2
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