Comments (2)
@PixelsCommander this is great work and I wish I could help you maintain it. But realistically, shouldn’t this be undertaken by the likes of Google and Mozilla? Why are we stuck in the DOM if we can have all the decorative goodness of HTML/CSS and do that without the performance cost of the DOM? How does HTML-GL get around the constraints that slow down the DOM? After all, you have to have some kind of internal representation of the nodes and the layout. In any case, it would be nice to see this project supported by at least one browser vendor or a major corporation with interest in advancing graphics on the web. I love the effects, and not sure why we can’t have a browser native API that achieves the same effects. Seriously wondering why work on this is not being undertaken by browser vendors. Any idea?
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Does the new version use OffscreenCanvas because I see a lot of jank on my high end smart phone when scrolling.
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Related Issues (20)
- I need an explanation HOT 2
- Support CSS matrixes for transformations HOT 1
- effects-manager add
- You do not need to use a PIXI Stage any more
- Advanced demo bugs HOT 2
- Documentation on HTML/CSS support? HOT 1
- [Feature Request] - Native parallax!
- Images not being displayed
- [Question] Status of HTML-GL v2 HOT 3
- Ionic 3 Error: "Cannot find module html-gl" HOT 2
- HTML-GL can be used to render to video? HOT 4
- Absolute positioning on top-level element causes it not to render
- border-radius 50% is ignored
- Incompatible with bootstrap HOT 3
- Will it boost css rendering generally or only animations? HOT 1
- Selecting text
- General Question: Can this library be used in conjunction with Animate.css ? HOT 1
- Mouse Events in v2.
- Cleanup non issue
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