Comments (4)
I guess a workaround is to define the animated bitmap as msg.icon
or something, then use {{msg.icon}}
in the bitmap animation node. That seems to work better than just using a function to define it
from pixelit.
Yes you are missing the animationDelay
parameter!
https://docs.bastelbunker.de/pixelit/api.html#bitmap-animation
from pixelit.
This is how it should work :)
msg.bitmapAnimation = {};
msg.bitmapAnimation.animationDelay = 100;
msg.bitmapAnimation.data = "[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,65535,65535,65535,65535,1374,1374,65535,65535,1374,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,1374,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374,1374,65535,65535,1374,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,65535,65535,65535,1374,65535,65535,65535,1374,65535,65535,65535,65535,1374,65535,65535,65535,1374,1374,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374,1374,65535,65535,1374,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,65535,65535,65535,1374,1374,1374,65535,65535,65535,1374,65535,65535,1374,65535,65535,65535,1374,65535,65535,65535,65535,1374,65535,1374,65535,1374,1374,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374,1374,65535,65535,1374,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374],[1374,1374,1374,65535,65535,1374,1374,1374,1374,1374,65535,1374,65535,65535,1374,1374,1374,65535,65535,65535,1374,65535,65535,1374,65535,1374,65535,1374,65535,65535,1374,65535,1374,65535,1374,65535,1374,1374,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374,1374,65535,65535,1374,65535,65535,65535,1374,1374,65535,65535,65535,1374,65535,65535,1374]";
return msg;
from pixelit.
And yes I have almost everywhere the possibility blocked that one with {{variable}}
variables can pass.
from pixelit.
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from pixelit.