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EXJUSTICE avatar EXJUSTICE commented on August 22, 2024

Managed to solve this by introducing an array into the preprocessFrame wrapper into itself for evaluation purposes! But an official approach would be welcome!

from deep-q-learning-paper-to-code.

philtabor avatar philtabor commented on August 22, 2024

Check out lecture #39. I show how to save video of the agent playing the game, and it renders with the original frames (not our grayscale / downsized images).

from deep-q-learning-paper-to-code.

EXJUSTICE avatar EXJUSTICE commented on August 22, 2024

Thank you Phil,

You'll find my adaptation for your code for Doom here
https://github.com/EXJUSTICE/Doom_DQN_GC/tree/master/PytorchDQN

Will you be doing a course on policy gradient models? Or is the Actor Critic course sufficient to cover the area in your opinion?

Also, I notice that that in DDQN, you specify that we must calculate S (t+1) through the eval and target networks, in this case S (t+1) is a state action value, correct? , as you do end up calling T.argmax() on it later.

from deep-q-learning-paper-to-code.

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