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David.peng's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

c-plus-plus icon c-plus-plus

Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.

et icon et

Unity3D Client And C# Server Framework

interview icon interview

📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.

kcp icon kcp

:zap: KCP - A Fast and Reliable ARQ Protocol

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

ormpp icon ormpp

modern C++ ORM, C++17, support mysql, postgresql,sqlite

protoc-gen-game-gorm icon protoc-gen-game-gorm

A protobuf compiler plugin designed to generate GORM models and APIs for simple object persistence tasks.

sgistl icon sgistl

《STL源码剖析》一书中的源码

skynet icon skynet

A lightweight online game framework

stl icon stl

MSVC's implementation of the C++ Standard Library.

tinystl icon tinystl

a tiny C++ template library like STL

tolua icon tolua

The fastest unity lua binding solution

usephysxwithunity icon usephysxwithunity

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

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