peinet Goto Github PK
Name: Peter Lee
Type: User
Company: Garena - Beijing
Location: Sanlitun,Chaoyang District, Beijing, China
Name: Peter Lee
Type: User
Company: Garena - Beijing
Location: Sanlitun,Chaoyang District, Beijing, China
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
Aho–Corasick string matching algorithm in C#
几行代码快速集成二维码扫描功能
tha3, but run 40fps on 3080 with virtural webcam support
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
http://www.facegood.cc
A first person multiplayer shooter example project in Unity
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
HybridCLR 示例项目
学习中
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
一个非常简单的用ECS+PB+KCP实现的帧同步Demo,支持多客户端和服务器通信。
LogicPhysics FixedPoint Math
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
C# implementation of the multi-key map, allowing the search by partial key.
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!The Moba game based on ET framework pays tribute to LOL, including complete client-server interaction, hot updates, skill system based on double-ended behavior tree, more exciting waiting for you to discover!
:pencil2: Test some NPR in Unity.
Next gen iteration of the unity community ocean shader
Use OpenCV image capture with the powerful Mediapipe library to achieve human movement detection and recognition; The recognition results are synchronized to Unity in real time to realize the recognition of the character model's moving body structure in Unity
使用unity实现的一些好玩的shader,包括随机、NPR、基本光照等;持续更新
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.