Comments (4)
I'd wager that in most cases, it's a configuration issue. Pebble app not in foreground, wrong wifi network selected, ... Perhaps we can improve those numbers simply by changing the instructions.
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I've seen three seemingly distinct failure modes:
- Configuration failure (people particularly tend to over-think it and give their public IP from behind a NAT)
- Large apps, for some definition of "large", seem to cause the iOS app to drop the WebSocket connection. The pebble tool doesn't have this issue; I think it's probably related to how the browser breaks the message up into frames.
- Sometimes it just doesn't work, but will work in another browser. This may be related to number 2 above, or 1 + user confusion. I can't reproduce this case.
Unfortunately, I can't distinguish these cases with the data I have on hand. It might be worth improving the granularity of that. Improved wording would almost certainly help, though.
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at least some of these are me having killed the pebble app on my phone and forgetting to restart it :)
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2.1's 64k fix and websocket-autoconfig should do the job here; calling this done.
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