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Comments (12)

pardeike avatar pardeike commented on June 27, 2024

There is an option to turn it off already, set the time it takes to "off"

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

Sorry mate.... but it still happens, i banished a pawn because he destroyed 50 components, then he froze to death outside and turned into a strong zombie after a while

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pardeike avatar pardeike commented on June 27, 2024

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

Okay, so it can't be fixed? :)

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pardeike avatar pardeike commented on June 27, 2024

Can’t fix a thing that isn’t broken.

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

Well something is not right, because your zombieland mod plants an infection in their brains even though they haven't been bitten or hurt by zombies, even though i have turned that setting off that you mentioned to me

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pardeike avatar pardeike commented on June 27, 2024

Not sure what you expect from me but I cannot fix “something”

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

You could make a feature in the settings that makes us able to turn on/off that will make all pawns in the game only get infected through zombies and not when they die without having any damage from zombies? :)

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pardeike avatar pardeike commented on June 27, 2024

Yeah, that’s the screenshot I attached earlier. It shows precisely that setting.

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

Oh sorry.... i can't find the screenshot, i am not very familiar with github... same as reddit, could you tell me where i can find it

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pardeike avatar pardeike commented on June 27, 2024

image

Drag this to the left and it will say "Off". For more information, check out this tutorial

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LaytonBaccea avatar LaytonBaccea commented on June 27, 2024

Huh.... thanks mate!, i don't know if it is just me, but it is a bit confusing to turn it off when there's no sign of it saying ''turn off'' or something similar

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