Comments (1)
Steps to reproduce:
- Make a new canister
- Give it a single decal
- It will now give a read error when trying to use VV
Any combination of decals works, but if there's a single decal it will give a read error. Wrenching it to a connector will stop it from being bugged.
The plasma can has a single decal but it doesn't have any issues. Emptying it and then assigning new decals will render it bugged.
Assigning a single decal via VV and then calling update_icon() will render it bugged. Assigning a single decal and then refreshing will not make it bugged, but assigning multiple items to the list will. This does not seem to be limited to var/list/decal.
Not quite sure why this happens (might be something related to the overlays), but I suspect carrying multiple associative lists on the main object doesn't help. Everything that's merely being used for UI reference should instead be offhanded to a datum or something, and not clutter up the VV window.
from paradise.
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from paradise.