Related Issues (20)
- Provide CanonicalInMemory state as input to EngineHandler
- Support DNS names in `trusted_nodes` in reth.toml HOT 2
- replace generic stateprovider with boxed trait
- Move MemoryOverlayStateProvider to chain-state crate
- Build `PruneConfig` once from `PruningArgs` or config file
- Revise semantics for checking move receipts to cold db
- engine2 enters SYNCING loop when handling old blocks
- infinite loop in engine2 `on_new_head`
- Make EngineHandler terminate if underlying channels close HOT 1
- Improve engine observability
- op-reth - Optimism Mainnet gets stuck at execution stage at 0 blocks and never executes blocks HOT 1
- Support replacing rpc handlers
- Replace `once_cell` with `std::sync` HOT 5
- Add metrics for inmemory canonical state
- Notify tracker about received engine messages
- Prune `--full` CLI arg, doesn't have precedence over toml file HOT 9
- Add support for merging execution outputs
- Improve backfill state tracking
- Expose entire prune config in CLI args
- Very Large Freelist HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from reth.