Comments (5)
Client version: 1.20.4
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Looks like it might be a problem with LaggRemover.
from folia.
UPDATE: It happens occasionally even with LaggRemover removed.
from folia.
There comes a level of "it's very unlikely to be folia inducing this", if you know what you're doing, modify the constructor for that class to throw an exception if null is passed in instead of actual data
from folia.
There comes a level of "it's very unlikely to be folia inducing this", if you know what you're doing, modify the constructor for that class to throw an exception if null is passed in instead of actual data
ok im trying
from folia.
Related Issues (20)
- Thread Region Scheduler Thread #1 failed main thread check: Scheduling chunk load off-main HOT 3
- AsyncStructureGenerateEvent is unusable with entity transformer and causes Server to crash on Entity access
- Server says it is full one slot too early HOT 1
- Thread Region Scheduler Thread #0 failed main thread check: Scheduling chunk load off-main HOT 1
- Alternative event for EntityPortalEvent? HOT 4
- getworld().spawn() or getworld().spawnentity() doesnt work in folia schedulers. HOT 2
- Hoppers fail to pick up items frequently HOT 6
- Server crash from an entity HOT 5
- Chat message validation failure HOT 3
- Unable to initialize main class HOT 3
- Unable to use vanilla "String dupe machine" HOT 3
- big ender_chest HOT 2
- Conversation API not working HOT 2
- Anvil in y=0 turns to item when falling
- Server crash on player disconnect (something in PlayerQuitEvent) HOT 3
- Crash while server try generate structure 'village' on folia 1.20.6 HOT 1
- Players not spawning at world spawn if spawnRadius is 0
- Version 1.20.6 HOT 2
- Failed to save player data for MrWolfix01 HOT 3
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