Comments (8)
Wait, so the Pokémon given the Mushroom doesn't evolve until you reload, and then the old Pokémon keeps the G-Max, even after the reload?
from pokerogue.
Yes that's correct
from pokerogue.
still occurs
0516.mp4
from pokerogue.
Would like to add that this bug also apparently allows a duplicate of your form changing item to drop, for example having only one mega aggron on your team and transferring the Aggronite to another pokemon will allow Aggronite to spawn in the shop again.
from pokerogue.
It also causes some extremely weird knock-on behaviors (which may be limited to double-transformed fusions?): transferring Gyaradosite off of a fused Primal Groudon/Mega Gyarados not only doesn't affect the Mega, it causes it to semi-permanently lose the ability to deactivate the Mega at all. The menu ability will appear, but using it will only cause the menu option to go away, where it will stay until you also deactivate the Red Orb - but if you then activate the Gyaradosite, nothing changes, and you can't reactivate the Red Orb until you first deactivate the Gyaradosite again... which still changes nothing.
from pokerogue.
Fixed since max mushroom is not considered transferable anymore
Tested on beta
(e846498)
from pokerogue.
Fixed since max mushroom is not considered transferable anymore Tested on
beta
(e846498)
Are Mega Stones still transferable?
Currently on live, it's possible to get mega stone rewards for Pokemon that have already mega evolved, i.e. Charizard/Mewtwo X getting the Y stone or a double Mega fused Pokemon getting the other stone. The only way to switch mega forms, if you encounter that scenario, was transferring stones in between waves. Where you would transfer the stone you want to another Pokemon, deactivate the form you don't want, transfer that unwanted stone to another mon, then transfer back the stone you want, all within the rewards screen.
from pokerogue.
Might be worth investigating and if an issue to create a new one. I myself don’t have the bandwidth right now
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Related Issues (20)
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- [Feature] Increase levels of wild Pokemon on floors 191-199 HOT 1
- [Feature]Two creative ideas to enhance the strategic depth of a game HOT 1
- [Feature]Two creative ideas to enhance the strategic depth of a game HOT 1
- [Feature]Two creative ideas to enhance the strategic depth of a game.
- [Bug] Desolate Land persists when the Pokemon is switched out during the transition between a double battle & single battle HOT 1
- [Feature] Choose side for candy notification
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- [Localization] Finish Localization for Eviolite Achievement
- [Bug] Fused Pokemon's ability was changed randomly in save file after update?
- [Bug] Ghost-type Curse doesn't randomly select an opponent to target in double battles HOT 1
- [Bug] Endless `%50` waves soft-lock HOT 7
- [Bug] No Retreat failed after enemy use Spirit Shackle HOT 1
- [Bug] Screen Freezes after finishing battle HOT 1
- [Bug] Disguise reverts to original form if damaged on switch-in HOT 1
- [Bug] Parting shot doesn't apply debuff even if no one to switch out to
- [Bug] Game crashes when Hariyama with passive got attacked by Dragon Tail HOT 2
- [BUG] Abilities That Use PostSummonAbAttr Do Not Apply Summoned Abilities if the Player Initially Agrees to Switch. Abilities Include: Imposter, Hadron Engine, Primordial Sea, Download, Schooling
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