Related Issues (20)
- [Crash] Cannot locate type: ModelWidget HOT 1
- [Crash] Asset Browser crashes
- Spider: subsequent bursts should have 10 shots
- Fix incorrect pixels in Civ building 2/3 undamaged sprite HOT 1
- Virtual sprites: "patch" images to fix problematic sprites
- Actor type `neutral_building_civ_1` consumes conditions that are not granted
- Offset of MCU deployment animation does not match with the MCU position HOT 1
- Update/battlefield news notifications
- Research: hide actors, which can't be build due to research limit
- Exit cell is wrong for both barracks. HOT 1
- HCU-M repair animation bug. HOT 1
- HCU-M: diagonal repair HOT 1
- Indicators with number of idle MCUs and harvesters
- Husk improvements
- Actors like Raptors or Big Mech twitch when they target moving actor.
- Screamer units can affect each other.
- Screamer's and Detector's radar is incorrectly cut off when exiting elevator
- Shark and RUSS 3 torpedoes: make them behave like in E2140
- Building Crew: door animation for Bio-Center and Robot Factory
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