Related Issues (20)
- Bug: Firefox private mode seems to drop local storage sometimes?
- Bug: Chat messages are lost when mobile clients stop executing JS
- Bug: Teams can roll simultaneously
- Improvement: Add a lobby endpoint for querying whether or not a game exists
- Feature: Game variants
- Improvement: Track penalties per player
- Extra roll granted to miska
- Migrate backend to Azure
- Update to latest Elixir version HOT 1
- CI: Fix test runner HOT 1
- Fix warnings in tests
- Go through credo suggestions
- Security: Validate that chat message payloads are strings
- Feature: Scheduling games to be cleaned up from DB
- Feature: Start a new game with the same players
- Feature: Track alternate positions in goal area index 0
- Feature: Replacing missing players with basic AI
- Penalty "animation" by text scrolling should only happen after piece eaten
- Agreeing to raise will broadcast a game_updated event possibly mid-move. Frontend needs to handle the update without interrupting current animation
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