Comments (6)
I've added some more instructions for mac users here: #95
from library-loader.
I have a mac. I just ran the build for docker and that completed, but it build a linux exec.
Do you have a docker image to build for macos?
I am not sure what to do next.
from library-loader.
I'm using MacBook Pro 14".
The GTK3 for Apple Silicon exists. I locally compiled this repository and the executable has been worked wonderfully with some additional packages:
brew install gtk+3 atk gdk-pixbuf pango
from library-loader.
I have a mac. I just ran the build for docker and that completed, but it build a linux exec. Do you have a docker image to build for macos?
I am not sure what to do next.
Same issue here. Building on Intel MacOS.
docker run --volume=$(pwd):/home/circleci/project olback/rust-gtk-linux cargo build --release
Build completes then docker terminates
from library-loader.
The docker image won't work for MacOS. There is a macos-compile.sh script now that will compile the app. This requires that you have Rust and Brew installed.
The script should work for both x86_64 and AArch64.
from library-loader.
I've added some more instructions for mac users here: #95
Thanks!
from library-loader.
Related Issues (20)
- Error downloading file: 401 Unauthorized HOT 3
- Watcher should ignore Firefoxes *.zip.part files while downloading
- gui fails to compile on macos HOT 3
- error: failed to run custom build command for `library-loader-gui v0.2.2 (/Users/liam/library-loader/ll-gui) HOT 2
- installs ok but fails to do the job - Ubuntu 20.04 HOT 2
- Error on installation error: linking with `cc` failed: exit code: 1 HOT 2
- error: failed to run custom build command for `pango-sys v0.10.0` HOT 2
- How do you launch the app? HOT 3
- Multiple output formats or 3d checkbox/button HOT 1
- install.sh fails on macOS HOT 3
- Non-fatal warnings during build on MacOS HOT 1
- Use rustls
- No 3D models HOT 4
- Invalid archive files HOT 13
- Crashing when attempting to load components. HOT 1
- Failed to get default download dir HOT 2
- Showing "ZipArchiveEmpty" for libraries that should be OK HOT 5
- macOS Monterey ARM64 install errors out with Package 'libjpeg', required by 'gdk-pixbuf-2.0', not found
- Where are the library files
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from library-loader.