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Xaymar avatar Xaymar commented on August 11, 2024

That is strange, I have a weaker CPU and barely hit 12% usage on 1080p60. What kind of RAM do you have? DDR3/4, 1333Mhz/1600Mhz/1866Mhz/...?

Edit: The encoder plugin uses assisted paralellization, so if your memory sucks that affects usage.

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Xaymar avatar Xaymar commented on August 11, 2024

Additionally to the above, make sure that you are using NV12. All others are non-native and need to be converted by AMF first.

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Xaymar avatar Xaymar commented on August 11, 2024

You might be encountering the same issue as in #18

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Ryzym avatar Ryzym commented on August 11, 2024

I have DDR3 RAM, and issue #18 might be the issue because I did upgrade my drivers about 2-3 days ago but never upgraded the plugin until last night.

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Xaymar avatar Xaymar commented on August 11, 2024

Yeah, 16.7.3 has massively increased submission time. I'm not sure what it does, but it feels exactly the same as media foundation now. Ultra high cpu usage with no real benefit.

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Ryzym avatar Ryzym commented on August 11, 2024

Well, I'll just continue with Plays.tv/Overwolf until you figure something out. Thanks for all the great work btw. Really appreciate this plugin.

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Xaymar avatar Xaymar commented on August 11, 2024

There's nothing I can do here, as the issue is with the Media Framework SDK. Until that is updated, there is nothing i can "figure out".

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Xaymar avatar Xaymar commented on August 11, 2024

What you can try though is to install 16.7.3/16.7.2 on a clean slate - wipe drivers with DDU in safe mode and then install again. That reduced the submission time by ~12ms for me.

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Ryzym avatar Ryzym commented on August 11, 2024

Used DDU and reinstalled 16.7.2 and still getting massive CPU usage when with no games running or being recorded. Just a black screen hits 30%+.

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Xaymar avatar Xaymar commented on August 11, 2024

I did the same for 16.7.3 and it went away for me. If you did upgrade to 16.7.3, you can't go back to 16.7.2 unfortunately - whatever AMD sends to the VCE chip sticks around.

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Ryzym avatar Ryzym commented on August 11, 2024

So do I have to clean install 16.7.3 or am I stuck waiting until they update the SDK? I don't mind waiting as long as I know that what I have is not going to work.

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Xaymar avatar Xaymar commented on August 11, 2024

That is so far the only working solution that I found on all my PCs. No other driver returned the submission time back to normal.

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Ryzym avatar Ryzym commented on August 11, 2024

I installed 16.7.3 and it dropped down between 25-30% usage but it's not going any farther down. I have no idea what causing it. Would a small log file help?

Edit: I was recording with OpenCL and RGB.. I changed them to Direct3D 11 and NV12 and my CPU usage went down to 7% with no game being recorded. Sorry, I'm an idiot..

Edit 2: Now that I can use the plugin without frying my CPU, it can't reach 60fps anymore.. Just recorded a bit of Overwatch to test and the highest it reached was 48fps, despite the game playing in 60.

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Xaymar avatar Xaymar commented on August 11, 2024

That's strange, might be related to the missing/broken B-Frames and broken IDR frames. Update your initial post with the new bug and title, then reopen

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