Giter Club home page Giter Club logo

Comments (4)

obscurelyme avatar obscurelyme commented on May 23, 2024

A global timer was used. It gets reset after each update step in the core game loop. Scenes will inject a deltaTime float into any Update method (which now accepts a floating point value).

from coffeemaker.

obscurelyme avatar obscurelyme commented on May 23, 2024

Another learning experience here is that SDL_USEREVENT. CoffeeMaker has some additional event loop implementation that looks to be a bit naive. I'd rather take advantage of SDL's event loop instead. SDL_USEREVENT gives CoffeeMaker that option.

So far with the working PR, I have 4 generic Game events.

  • GAME_PAUSE
  • GAME_UNPAUSE
  • SCENE_LOAD
  • SCENE_UNLOAD

These events, along side a PushCoffeeMakerEvent function means that the engine can theoretically push any event into SDL's loop that it will understand and take action on. When it comes time to introduce Audio (which may require multithreading) This will be the preferred solution as opposed to spinning up threads manually.

from coffeemaker.

obscurelyme avatar obscurelyme commented on May 23, 2024

Framerate Independent Game Loop

from coffeemaker.

obscurelyme avatar obscurelyme commented on May 23, 2024

Entities and Scenes have Pause/Unpause function to be invoked by game loop

from coffeemaker.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.