Related Issues (20)
- Flaw in error handling of HeightField creation HOT 3
- Instant change in joint angles when using PxArticulationReducedCoordinate. HOT 7
- The object does not continue its trajectory after deactivation of constraint HOT 12
- BLAST: Island removal doesn't work as expected HOT 5
- PhysX sdk 2.8.4.5 ? HOT 4
- Trigger shapes not detecting TOUCH_LOST when going through PlaneShape HOT 5
- Crash / invalid read inside Sc::Scene::beforeSolver HOT 4
- How to remove packman files? HOT 1
- Crash inside NpConstraint::updateConstants HOT 1
- Crash when PX_DELETE(mNPhaseCore) is called in Sc::Scene::release() HOT 5
- CCD reports a contact point far from the shape HOT 4
- Crash when there is too much collision happening HOT 2
- Incorrect default for eDRIVE_LIMITS_ARE_FORCES HOT 2
- Generating project files doesn't succeed due to missing dependencies HOT 7
- Packman setup for 5.3.0 broken after 5.3.1 release HOT 8
- A large amount of memory reserved but unnecessary HOT 1
- Position Based Dynamics: Set Particle Position and Velocity HOT 4
- TGS instability with drives HOT 4
- crush in PxContactStreamIterator getFaceIndex0 when GPU enabled and contact with custom geometry or mesh HOT 2
- PxRigidBodyExt::setMassAndUpdateInertia of kinematic rigid actor with triangle mesh causes: Assertion failed: mG.isFinite() HOT 2
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