Comments (6)
Hello @v71,
I really tried to reproduce this issue but couldn't. It seems something really specific to your system. Since I don't have access to your environment nor I can reproduce. I will have to close this issue.
Feel free to open it again if you have more information on how I can reproduce the issue.
Thank you
from physx.
Hi, I reproduced this issue because my user name contains a space! Please consider the path may contain spaces.
Of course, moving the project to a folder that has no spaces will solve the problem.
from physx.
@ayoub-belarbi can you please check the spaces-in-path case? Merci! Internal tracking: PX-4818
from physx.
Hi @zzxzzk115,
Which version of PhysX are you trying? The white space in the path issue has been fixed for a while now and hasn't been reported since.
Also, I tried to reproduce with white spaces in the path and it doesn't fail for me.
Thanks
from physx.
Hi @ayoub-belarbi,
It's 5.1.2 (104.1) both the official release and the O3DE fork release. I found this issue closed but has not been reproduced. I mainly want developers using version 5.1.2 to be aware of the issue with system usernames having spaces in them. The current workaround is to move the project folder to a directory without spaces. The current version has resolved this problem, and I appreciate your efforts.
Cheers
from physx.
Hi @zzxzzk115,
Version 5.1.2 is quite old, and we've fixed the problem with spaces in later updates. Specifically version 5.2.0: https://github.com/NVIDIA-Omniverse/PhysX/blob/main/physx/CHANGELOG.md?plain=1#L287
We only handle the main PhysX repo, so for anything related to the O3DE fork, it's best to get in touch with their maintainers. It's always a good idea to upgrade to the latest version when you can, to avoid bugs like this and get all the new features. If you're stuck on an older version, you might need to apply the fixes yourself.
Thanks,
Ayoub
from physx.
Related Issues (20)
- Position Based Dynamics: Set Particle Position and Velocity HOT 4
- TGS instability with drives HOT 4
- crush in PxContactStreamIterator getFaceIndex0 when GPU enabled and contact with custom geometry or mesh HOT 2
- PxRigidBodyExt::setMassAndUpdateInertia of kinematic rigid actor with triangle mesh causes: Assertion failed: mG.isFinite() HOT 2
- setting driveForceLimit does not work HOT 2
- SDF cause CUDA error , even black screen (driver crash)
- SDF cause CUDA error , even black screen (driver crash?) HOT 4
- Increasing Damping ingnores ForceLimit of PxD6 Joint HOT 9
- PxCustomGeometryExt::BaseConvexCallbacks::raycast doesn't report back which fields are valid HOT 2
- Trigger emulation and character controller HOT 3
- Crash inside SAP Broad phase when there is too much collision pairs HOT 2
- issue with getting a center of mass
- Unable to compile with Clang - __m128 is not a structure or union HOT 3
- TGS solver does not support PxPairFlag::eNOTIFY_THRESHOLD_FORCE_... flags HOT 2
- Blast build for Visual Studio 2022
- I can not link physx 5.3.0 library from vcpkg into my project HOT 3
- Static contact forces are not correct on inclined plane HOT 5
- linux - cannot build libraries (error: 'src' is an unsafe pointer used for buffer access [-Werror,-Wunsafe-buffer-usage]) HOT 9
- Bad task scheduling due to lack of priority HOT 2
- How to read data from Flow HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from physx.