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Comments (4)

CommonLoon102 avatar CommonLoon102 commented on September 18, 2024

Yes, we need a skybox like in the original DOS version. Currently, it looks different.

Edit: Software renderer looks fine.

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CommonLoon102 avatar CommonLoon102 commented on September 18, 2024

Strangely, it does something on the Cryptic Passage maps, because it looks different than the base game maps.
Polymost in E1M1:
Imgur

Polymost in CP4 (double Moons):
Imgur

Currently master and mapedit branches are doing the same regarding skyboxes.

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nukeykt avatar nukeykt commented on September 18, 2024

Polymost has hack to tile sky texture if it has 256px or less y resolution. It's used for Duke 3d's cloud sky texture

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CommonLoon102 avatar CommonLoon102 commented on September 18, 2024

If somebody wants real skyboxes in polymost mode instead of the glitchy one what is now in the game, you can use this nblood.pk3 instead of the original one: https://github.com/CommonLoon102/NBlood/blob/skybox/nblood.pk3

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