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SE2Dev avatar SE2Dev commented on July 21, 2024

Double check the physicsPreset for your spawned gib models (such as c_zom_quad_g_rlegspawn), it should be set to 'gib'.

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BuIlDaLiBlE avatar BuIlDaLiBlE commented on July 21, 2024

Don't know for what to search honestly. I only converted these models:
image
Did I forget the gibs? Lime export folder only contains models starting from fx_char_gib. Are those correct?

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SE2Dev avatar SE2Dev commented on July 21, 2024

Essentially anything that ends with spawn (_rarmspawn, rlegspawn, llegspawn, etc.) is a gib model. Not to be confused with gibbed model which would be things like larmoff, etc.
Gib models: the hands and feet that spawn when you gib a zombie's limb.
Gibbed models: the models used by the zombies when they're missing a limb.

Essentially, open the GDT that lime spit out, and goto any of the gib models, and set the physicsPreset to 'gib'.

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BuIlDaLiBlE avatar BuIlDaLiBlE commented on July 21, 2024

That fixed the issue! Thanks, I would have never even guessed about that setting.

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