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Hi there, I'm Noah!

I am a High School student who has a passion for creation and disassembly. My two most used languages are C++ and Golang, although I do dabble in many others. Aside from coding and reverse engineering, I am a basketball and volleyball player.

Projects I work on

  • Project Lead @ WiiLink, an open source project reviving the online services of the Nintendo Wii
  • Contributor to Dolphin Emulator, a Wii and Gamecube Emulator
  • Reverse Engineering the PS3's E-Commerce engine
  • Reverse Engineering the Nintendo Wii's Wii Shop Channel

Sketch's Projects

apps icon apps

Open Shop Channel Applications Repository

archon icon archon

your swiss army knife for the Wii

arclib icon arclib

A library to read and write U8 archives.

binary icon binary

Binary decoder for Swift, akin to Go's binary package

binutils icon binutils

Swift functions to ease working with binary formats, now available in SPM

brlyt-txt-delimiter icon brlyt-txt-delimiter

I really don't know what to call this. It does max out the char limits in brlyt's though

dolphin icon dolphin

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

file-maker icon file-maker

Generate data files for Wii Channels that have the latest news, forecast data, etc.

fluent-kit icon fluent-kit

Swift ORM (queries, models, and relations) for NoSQL and SQL databases

kwz-parser icon kwz-parser

Example full-featured Python parser for Flipnote Studio 3D's .kwz animation format

libs icon libs

Compares Discord libraries and their support of new API features. Made with React, Next.js, and Bulma.

libwad icon libwad

Swift library to manipulate WAD files commonly found on the Nintendo Wii

lz11 icon lz11

thank you, lempel and ziv

mimetype icon mimetype

Get MIME type string from the extension of a file name

multipart-parser icon multipart-parser

A C++ multipart MIME parser that isn't bloated with unnecessary stuff and doesn't depend on huge external libraries

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