Comments (3)
yeah! good guess.. removing the autocenterStructure
solves the issue.
Thx.
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weirder and weirder... Two networks, pink (Rays0, {p<->p'=p + delta . n} ) and green (Rays1 , {p'<->p' + delta . n}) and the extremities have the same coordinates (internally) but the draw is buggy...
from polyscope.
Hmmm, this is very odd.
Perhaps is autocenter/autoscale structures enabled? If the structures have slightly different extents, they could be getting transformed differently causing them to not align.
from polyscope.
Related Issues (20)
- Base widget class destructor is non virtual HOT 1
- Feature request: Add 'subset selection' quantities for vertices/faces/points/etc
- Clarify directory structure of installed headers HOT 3
- Enable GLFW error console printing via verbosity option HOT 2
- Backface colors flipped when using different and custom backface shading HOT 1
- Structure GUI improvements HOT 2
- Feature Request: Ability to render Polyscope viewer in multiple ImGui windows HOT 2
- Feature request: save scene as glTF
- CurveNetwork::updateNodePositions() do not update render position of edge cylinder HOT 2
- expected size of edge quantity is power of 2 HOT 2
- There seems to be some sort of weird bug using Polyscope and MSVC (bug from the CMU DDG course)
- Undocumented change in interface for setting vertex tangent bases? HOT 2
- Is it possible to provide a simple render mode? HOT 2
- Is it possible to provide a filedialog interface? HOT 2
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- Help! The directory "glfw" in the subdirectory"deps" is empty HOT 4
- Volume Grid Marching Cube gives a rotated result HOT 1
- Issues building on GCC 13 and modern Clang (15+) HOT 2
- Count Quantities disappeared? HOT 2
- Random crashes with `ValueError: Attribute a_vertexNormals has no buffer attached` HOT 5
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