Comments (3)
Right now there's no built-in functionality for volume rendering, though we hope to incorporate it in the near future!
from polyscope.
Ok, cool! BTW, great project, really well designed and usable.
from polyscope.
Thank you! Glad it's useful :)
from polyscope.
Related Issues (20)
- Is it possible to provide a filedialog interface? HOT 2
- How to add an axis legend for points structure?
- Help! The directory "glfw" in the subdirectory"deps" is empty HOT 4
- Volume Grid Marching Cube gives a rotated result HOT 1
- Issues building on GCC 13 and modern Clang (15+) HOT 2
- Count Quantities disappeared? HOT 2
- Random crashes with `ValueError: Attribute a_vertexNormals has no buffer attached` HOT 5
- Add scene bounding box HOT 1
- Is there a documented account of how to access picking? HOT 5
- Coloring individual elements of a quantity/mesh HOT 2
- Surface Face Graph has been removed?
- Give the user a flag to temporarily disable Polyscope's built-in mouse click/drag, for creating custom UIs
- Subplots support HOT 1
- Overlaying Mouse-Drawn Sketches on 3D Objects HOT 2
- `screen_coords_to_world_pos` and SSAA
- Update vertex positions when structure is translated with the gizmo? (handling multiple structures) HOT 4
- Example ps.error not working in python
- Addjusting the normal
- Addition to callbacks & custom UIs - Python
- Add feature to 'parent' a structure's transform to another structure, to keep associated structures aligned.
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from polyscope.