Comments (3)
Someone else asked for this before, but the issue is to make sure to capture the afk message, and still just scan like every 10 seconds, the player would need to make sure to have their chat on like a separate tab, that did not include trade chat for example, otherwise it would scroll past too fast. Scanning every second for chat msg's would be too much imo.
I could prob add this in, or with like a separate afk module/script maybe. But then would people actually remember to change their chat tab when they went AFK? I don't know.
from bgnotifier.
I can say I would certainly use the feature, and would do what was necessary to get it working (using a fast enough scan speed and/or separating other trade chat spam from my chat window).
The feature can always come with a warning/caveat that the AFK notification requires either one of the above things being done by the user to work effectively. For myself, I've made my chat window large enough and would be fine with using a 3 second scan, that would have a good chance to catch the AFK line 99% of the time - even if I don't bother with separating trade chat.
from bgnotifier.
Closing, I don't play the game much any more and won't be trying to implement this after all. Sorry.
from bgnotifier.
Related Issues (5)
- False positives HOT 2
- Close powershell.exe HOT 1
- Alert on AFK / Character Screen HOT 1
- Screenshot location wrong, no not HOT 4
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