Comments (1)
Done in f_player_moments branch
from futsal-ultimate-manager-be.
Related Issues (20)
- Powerups gainable from packs and the shop that boost player OVR and Stamina
- Track team stats wins/loses HOT 1
- Team xp, with a battle pass system of some sort
- Add Quick selling of players. Impose a max squad size, that will be checked before playing a match HOT 1
- Add cpu player moments, with fictional player names of the cpu team HOT 1
- CPU teams stored in the database. Model next match is saved as well.
- Add Username validator for username length
- Add mypy support
- Check style-guide example for cool stuff
- Endpoints for global teams and players
- Email send confirmation(celery) HOT 1
- Change match computation to celery HOT 1
- Add basic logging for every action
- Add cpu average skill to match result output, also change date to datetime
- Test business logic
- Forgot password
- Swagger rest api docs
- Deploy
- Team and empty teamsheet creation only after email verification (not after sign up)
- Fix random first random team generation to contain players for each position
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from futsal-ultimate-manager-be.