Comments (1)
I've tested it with original Box2D - looks like it is not AndEngine's issue.
from andenginephysicsbox2dextension.
Related Issues (9)
- import org.andengine.entity.shape.IAreaShape; cant be resolved HOT 2
- Problem with collision when I put areaBind in ActionDown and Move
- couldn't find "libandenginephysicsbox2dextension.so" HOT 1
- Crash on android 6: libandenginephysicsbox2dextension.so: has text relocations HOT 5
- missing box2d reference.
- Integrate Rope Joint HOT 3
- Fatal signal 11 (SIGSEGV) when using Vector2[] array with several entries HOT 4
- libgdx has moved to Github
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from andenginephysicsbox2dextension.