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nhmkdev avatar nhmkdev commented on July 28, 2024 1

finalboss
(Apologies to those this reference is lost on...)

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MarkVabulas avatar MarkVabulas commented on July 28, 2024

Here's an example of a library for using Vulkan in C#, and how it does offscreen rendering. There's a lot that would need to be boilerplated, and the end result of writing the CardRenderer should still expose an identical interface to the current one, but with that being said, it's not overly complicated code. See, for example, the Prepare and Render functions.

https://github.com/mellinoe/vk/blob/master/src/samples/offscreen/OffscreenExample.cs

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MarkVabulas avatar MarkVabulas commented on July 28, 2024

If I create a matching implementation to CardRenderer that maintains your interface and was opaque to the end-user (and end-programmer), would you consider adding it? (The main additions over the current CardRenderer are that the font system would have to be rewritten, it would give more interesting layer blending modes, and programmatic Graphics entries, which would allow for coding up what it looks like)

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nhmkdev avatar nhmkdev commented on July 28, 2024

I'd definitely consider adding it! 👍 I probably have a ton of questions (my mind is mostly on SubLayouts and all the other recent requests and occasional bugs). The main one is around how does this impact what a user has in terms of per-element capabilities? Is there a whole new ui for all the switches/toggles? If so, this might be much better for a CardMaker2 project as to not make the current one even more complicated than it has become. 😅

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MarkVabulas avatar MarkVabulas commented on July 28, 2024

Would you be amenable to a Zoom call to discuss this in more detail, even if it never gets developed?

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nhmkdev avatar nhmkdev commented on July 28, 2024

Sure, if you want. Any specific topics? Pulling CardMaker out of the stone age of windows 98? 🤣

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nhmkdev avatar nhmkdev commented on July 28, 2024

I'm going to start a wishlist around this topic here: #149

Plenty of discussion opportunities if you want to add your thoughts/ideas.

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MarkVabulas avatar MarkVabulas commented on July 28, 2024

Deprecated in favor of #149

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