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Nick Hockings's Projects

alchemy2 icon alchemy2

A copy of Alchemy 2, a set of tools to handle Markov Logic Networks.

arm-computelibrary icon arm-computelibrary

The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.

bashnotes icon bashnotes

A collection of very useful Bash + Perl commands

clinfo icon clinfo

Print all known information about all available OpenCL platforms and devices in the system

clspv icon clspv

Clspv is a prototype compiler for a subset of OpenCL C to Vulkan compute shaders

crossplatformopenclcmakelists icon crossplatformopenclcmakelists

A CMakeList.txt and some example projects to build OpenCL applications for Intel FPGA SoCs, Linux, Mac OS and Windows from the same sources

defslam icon defslam

DefSLAM: Tracking and Mapping of Deforming Scenes from Monocular Sequences. J.Lamarca, S. Parashar, A. Bartoli & J.M.M. Montiel

dso icon dso

Direct Sparse Odometry

dtam-1 icon dtam-1

implementation for DTAM: Dense Tracking and mapping in Real-Time by RA Newcombe

dtam_mapping icon dtam_mapping

"DTAM: Dense Tracking and Mapping in Real-Time"[Newcombe+, 2011], Mapping only

dualsphysics icon dualsphysics

C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver

dynamicslam icon dynamicslam

Dense passive monocular SLAM for independently moving and deforming objects.

fluids_v3 icon fluids_v3

GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein

g2o icon g2o

g2o: A General Framework for Graph Optimization

gaussian-splatting icon gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

hdr-plenoxels icon hdr-plenoxels

[ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"

hip icon hip

HIP : Convert CUDA to Portable C++ Code

hipcl icon hipcl

OpenCL/SPIR-V implementation of HIP

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