Comments (4)
Hello, what do you mean by integrating the Networked A-Frame project and integrate the Avatar project into it?
This example is a naf project already with a UI written with solidjs. If you want to add the chat to it, that's really easy, mostly add the ChatButton and ChatPanel solidjs components from naf-nametag-solidjs. The two repo are mostly in sync, you can compare the two repo.
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I have encountered some difficulties along the way, and the project is not functioning properly for me. Please guide me through the entire process, as I am in need of assistance to identify and address the issues and find a suitable solution for the project.
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I generally give my time for free replying to persons that are willing to be precise of the things they tried and what issues they encountered.
What you call "guide me through the entire process" is simply free development or training here.
What you're asking here is paid support, I do 1h or 2h session via my sponsors page if you're interested. You can find me on discord.
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I also did a web components for chat if you didn't see it
networked-aframe/networked-aframe#423
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Related Issues (20)
- Issue with frustum culling of haircut and eyes HOT 2
- Sometimes the animations are not set
- "In Place" animation
- Specific animations for walking left and right
- Rotate the upper body then head
- Why calling skeleton.pose() then animate change the feet position?
- Change eye quaternion to be in zombie mode
- Add an example of loading another scene and stay connected HOT 1
- Add cursor-teleport to click on the environment ground
- Mic and chat HOT 1
- Add participants list
- Third person view
- Add an example of a networked NPC moving around
- Move mouth on a talking avatar
- Add some chairs to sit down HOT 3
- Option to enable only business outfits HOT 1
- Simplify simple-navmesh-constraint integration HOT 3
- Web component for avatar selection
- Users listing doesn't remove all users when traversing the portal HOT 1
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