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repos: 9.0 gists: 0.0

Name: NetPunk Software

Type: Organization

Bio: NetPunk is a software and game developing company centered around high performant network servers and online experiences

NetPunk Software's Projects

kaminari-cpp icon kaminari-cpp

Kaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.

kaminari-csharp icon kaminari-csharp

C# implementation of Kaminari-Cpp, directed towards client implementations (although server is also supproted) of the protocol.

kaminari-java icon kaminari-java

Java implementation of Kaminari-Cpp, directed towards client implementations of the protocol. It is currently not being actively maintained.

kaze icon kaze

[WIP] Simple scripting/bytecode language for server-side code execution.

kumo icon kumo

IDL (interface description language) to automatically generate networking code, namely marshalling, data packing and unpacking, and inputs buffering.

sekkeizu icon sekkeizu

Sekkeizu constitues the base framework, the skeleton if you will, of a server. It features builtin networking, fibers, and MongoDB execution with graph dependencies. All bundled together with a core loop aiming at less than 50ms per tick.

tamashii icon tamashii

An implementation of fibers, light userland threads with stackful and fast context switches. This projects uses a task-like approach with (optional) zero runtime allocation, designed for high performance environments.

umi icon umi

Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.

umi-old icon umi-old

Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.

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