Related Issues (15)
- Create a prelude header to hold the most important core implementation details HOT 1
- apex::optional does not match the C++20 standard regarding trivial values
- apex::iter namespace should be used to implement customization point objects for apex::mixin::iterator HOT 1
- Refactor apex/core/prelude.hpp into apex/detail/prelude/*.hpp
- apex::bad_either_access<void>::bad_either_access does not exist and this is causing linker load issues when it's used in code HOT 1
- apex::outcome<T, E> needs a refactor before it is safe to use HOT 1
- Invalid pointer reference in back_emplace? HOT 2
- apex::proxy::item must be implemented
- apex::mixin::handle is in need of a refactor/rename HOT 1
- Rename apex::impl namespace to apex::detail
- apex::mixin::iterator needs a serious refactor
- Does apex::optional's internal `destroy` function require the use of `std::launder`?
- Move all exposition traits and concepts into apex/core/exposition.hpp HOT 2
- Place all core "customization point objects" into apex/core/custom.hpp HOT 2
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from apex.