Comments (2)
Well the actual issue is indeed that you cannot use the commands.
The idea is good though, I already thought about something like that.
I am thinking of reworking the content part of the mod, since currently the textures are really bad, and the usability of the recalibrators and stuff it not really great either, so something along the lines of a single recalibrator with different sizes (upgradable maybe? so you'd have the basic one just for like 1/2 and then throw resources at it to become more powerful and get you to 1/16 and beyond) and other things (like throwing away all the 'Pym' references).
from chiseled-me.
Something pretty similar to this is planned to be a replacement for a bunch of dumb items that the mod currently has, and well, in creative it will have a little bit more freedom I guess.
Closing this as part of GitHub issue cleanup process.
from chiseled-me.
Related Issues (20)
- I placed the mod into the minecraft/mods/ and then I just started minecraft, it crashed on me and it's saying : "An unexpected issue occured the game has crashed. We're sorry for the inconvenience" HOT 7
- Specific sounds breaking and unable to play discs when present HOT 5
- mod problem 1.12.2 HOT 1
- player camera not working properly HOT 1
- game crashes with new alpha HOT 4
- Error <No Optifine> HOT 1
- Corpse mod entity resize
- Crashes due to "java.lang.NoClassDefFoundError: net/minecraft/client/renderer/EntityRenderer" HOT 6
- i use this mod and crashes with exit code 0
- Minecraft crash while starting HOT 2
- Issue closed HOT 1
- Minecraft Crashes in my Modpack when I try to start it with exit code 0 HOT 3
- Crashing the game- -1 -redering issue or somewhat HOT 2
- [Issue] crash with Valkyrien Skies HOT 4
- Innacurate hitboxes and performance issues when used alongside Metamorph. HOT 1
- Mixin Meanies HOT 2
- Crashes on startup with SpongeForge
- please make 1.16.5 chisel and bits is that version HOT 1
- Incompatible with Fluidlogged API HOT 2
- RNG hit system for melee mobs
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from chiseled-me.