Nadir Zaman Syed's Projects
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
A homebrew PSX game as an entry to the 32 bit Jam. Thanks to all the members who supported with the audio and the art.
A collection of cheat codes made or modified by me for console games.
An old secondary school project. It was my first experience with mixing Pascal and openGL.
A Matlab in-cylinder pressure combustion engine model
Garagentor-Steuerung mit ESP8266 und Arduino via http und mqtt für openHAB - Hörmann UAP1
gdbghidra - a visual bridge between a GDB session and GHIDRA
Bare metal Playstation1 GPU+Pads example game. Uses no SDK and compiles effortlessly via docker + nugget.
higan is a multi-system emulator focused on accuracy, preservation, and configurability.
Clackety Keyboards Powered by Python
A homebrew for the PSX as a submission for the Lost Cartridge Jam 2021
Config files for my GitHub profile.
OctoPrint / Octopi plugin to control relays
Gamepad test application for PlayStation 1
My first PSX Homebrew a Breakout like game used for CS50 final project submission.
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
A port of https://github.com/sm64-port/sm64-port for Android.
The code base of supertuxkart
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.