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Nico de Poel's Projects

ccl-bplist icon ccl-bplist

Automatically exported from code.google.com/p/ccl-bplist

cmoss icon cmoss

Scripts for building cross-platform c/c++ open source software libraries for iOS and Android.

flyby2020 icon flyby2020

College project in OpenGL originally from 2005, updated for 2020 standards

fsr2unity icon fsr2unity

FSR 3.0 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

graphhopper icon graphhopper

Fast road routing library and server. Written in Java and uses OpenStreetMap. #route #planner

ioq3 icon ioq3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

live-f1 icon live-f1

Native Linux client for the official Formula 1 Live Timing service. Git mirror.

oculusspecspatcher icon oculusspecspatcher

Patcher application for removing the "your PC does not meet the recommended specs" message from Oculus Home

oculustray icon oculustray

Tray icon for controlling the Oculus VR Runtime Service

pubg-replay-manager icon pubg-replay-manager

Shows undocumented information from PUBG replays, and has the ability to import and export replays

quakespasm-fmod icon quakespasm-fmod

QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.

serious-engine icon serious-engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

sfml icon sfml

Simple and Fast Multimedia Library

skills icon skills

A detailed implementation of the TrueSkill algorithm to go along with my "Computing Your Skill" blog post

streamplayer icon streamplayer

Simple frontend tool for ffplay that makes it easy to display multiple RTMP live streams from a single streaming server

tiled icon tiled

Tiled is a generic tile map editor

ue4-asyncimageloader icon ue4-asyncimageloader

UE4 Asynchronous Image Loading Tutorial. Originally posted on the now-defunct Unreal Engine wiki.

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