Comments (1)
I wasn't able to replicate the slowdown that you're experiencing but I have moved all runtime asserts to be behind conditional checks to stop early evaluation of the message expressions.
I'd also suggest you use Expressions for evaluating stuff instead of trying to parse individual lines with Dialogue Manager.
from godot_dialogue_manager.
Related Issues (20)
- Game crashes after update to 2.32.4
- Inconsistent Parser Error When Running from Editor HOT 11
- get_next_dialogue_line is not available when run in editor HOT 1
- Allow nested properties in conditions and mutations HOT 2
- Using the return value of the same function in a dialog will only show the return value of one function. HOT 4
- async method not exist that return Task in C# HOT 2
- Add option to remember the dialogue editor's state after closing Godot HOT 2
- DialogueLabel: possible race condition between `finished_typing` event and `type_out` method
- `resolve_method` assertion error for state shortcut due to Dictionary in game_states
- Issue when starting a dialogue too fast after waiting for previous dialogue's "dialogue_ended" signal. HOT 1
- DialogueManager "Parse error" HOT 12
- Short method names not working HOT 4
- Bug if section begins with a "response" HOT 1
- Allow writing comments in dialogue HOT 2
- Responses with conditionals run `check_condition` multiple times when "Include responses with failed conditions" is turned off.
- Allow LUA syntax for dictionaries HOT 3
- Error upon not having a character name for a line of dialogue HOT 2
- Line writer doesn't wait for async task to finish HOT 2
- Import Line Changes from CSV uses the wrong interaction window
- I would like some mechanism to link lines to the speaker in translation CSV's HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from godot_dialogue_manager.