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rt9391 avatar rt9391 commented on May 24, 2024

I assume there is a bug related to how Godot does threading in the editor, and the node the error refers to is the _recompile_timer. And I`ve tried replacing it with some variable and some logic in _process,it seems to be fixed for now.
It crashes in 4.2.

from godot_dialogue_manager.

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