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Comments (5)

Nathan-FiveM avatar Nathan-FiveM commented on September 17, 2024
RegisterNetEvent('police:client:GetCuffed', function(playerId, isSoftcuff)
    if not isHandcuffed then
        local seconds = math.random(3,6)
        local success = exports['qb-lock']:StartLockPickCircle(1, seconds, success)
        print(success)
        if not success then
            isHandcuffed = true
            TriggerServerEvent("police:server:SetHandcuffStatus", true)
            ClearPedTasksImmediately(PlayerPedId())
            if GetSelectedPedWeapon(PlayerPedId()) ~= GetHashKey('WEAPON_UNARMED') then
                SetCurrentPedWeapon(PlayerPedId(), GetHashKey('WEAPON_UNARMED'), true)
            end
            if not isSoftcuff then
                cuffType = 16
                GetCuffedAnimation(playerId)
                QBCore.Functions.Notify("You are cuffed!")
            else
                cuffType = 49
                GetCuffedAnimation(playerId)
                QBCore.Functions.Notify("You are cuffed, but you can walk")
            end
        else
            QBCore.Functions.Notify("You managed to break free", "success")
        end
    else
        isHandcuffed = false
        isEscorted = false
        TriggerEvent('hospital:client:isEscorted', isEscorted)
        DetachEntity(PlayerPedId(), true, false)
        TriggerServerEvent("police:server:SetHandcuffStatus", false)
        ClearPedTasksImmediately(PlayerPedId())
        QBCore.Functions.Notify("You are uncuffed!")
    end
end)

Replace the event "police:client:GetCuffed" with the one above

from qb-lock.

iplocator avatar iplocator commented on September 17, 2024

NathanERP, You're an absolute legend!

Thank You Very Much! Beautiful Code ;)

from qb-lock.

njstrong avatar njstrong commented on September 17, 2024

How do I make it less circles and faster?

from qb-lock.

scruuffyy avatar scruuffyy commented on September 17, 2024

anyway to make the circle faster i set it to the lowest and its still super slow

from qb-lock.

njstrong avatar njstrong commented on September 17, 2024

from qb-lock.

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