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ahsan muzaheed's Projects

fbx-conv icon fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.

gcc icon gcc

GCC backend for MoSync

heliumrain icon heliumrain

HELIUM RAIN - Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

ips-lite-for-t3d icon ips-lite-for-t3d

An advanced particle system featuring GraphEmitters and MeshEmitters. This is the free version of the IPS a Pro version is being developed.

jsbitstream icon jsbitstream

A Javascript library to read and write bits in a stream.

knights icon knights

An experimental RPG using Torque 3D.

mosync icon mosync

Cross-Platform SDK for mobile phones

mosyncbuildsystem icon mosyncbuildsystem

A set of Jenkins configurations and jobs for building complete MoSync SDK and Reload packages

onesignal icon onesignal

A plugin for Unreal Engine 4 that integrates the OneSignal SDK.

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

recastdetour icon recastdetour

Recast/Detour - Fork of https://code.google.com/p/recastnavigation/

reload icon reload

MoSync Reload, Live Mobile HTML5 programming platform

smee icon smee

State machine editor for Torque 3D.

t3d-bones icon t3d-bones

A truly skeletal starter/learning project for Torque 3D.

torque2d icon torque2d

MIT Licensed Open Source version of Torque 2D from GarageGames

torque3d icon torque3d

MIT Licensed Open Source version of Torque 3D from GarageGames

ue-testing icon ue-testing

A test UE project set up for working out testing

ue4snippets icon ue4snippets

Visual Studio snippets for Unreal Engine C++ based projects.

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